The new application programming interface (API) for game developers provides developers with upscaling tools that are able to render detailed and smoother graphics, without sacrificing on performance, and this has convinced several game developers to work with the new hardware, to bring their games to a new platform. The introduction of well-known games on Apple’s macOS (Mac Operating System) isn’t new – Sid Meier’s Civilization VI, Divinity: Original Sin II, Shadow of the Tomb Raider, and more recently, Disco Elysium: The Final Cut, are just some of the few titles that have made the move from PC to Mac, but when you have over 250 games on your Epic Games account, and only 70 of them offer Mac versions, you know that the odds are stacked against a particular platform.īut all that changed when Apple announced at WWDC in June that Capcom’s leading franchise was bringing the horror and tension over to Mac, which was great news, but what changed? Well, Apple’s new M1 and M2 silicon chips are key, as the improved processing power of these chips makes running games more efficiently on the platform, but that’s the brain and games need graphics, which is where Metal 3 comes into play.
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